![]() ![]() As the story progresses the bond between the boy and Trico grows stronger, and it will become slightly easier to control the beast's wild behavior, though players must also take care of the creature, removing spears and arrows from its body, or leading it to food. As the boy, gamers can run, jump, and climb, though much of the action involves finding ways to communicate or influence the behavior of Trico to escape guards and solve environmental puzzles. The action features a mix of third-person platforming and puzzle solving, and the story begins when the young boy is kidnapped and taken to an expansive castle, where he discovers a large chained up creature named Trico that appears to be a mix of dog, bird, and dragon. The Last Guardian launches in 2016, though a release date has not been announced.Gamers join a young boy and a fantastic beast as they explore a world filled with mystery and peril in The Last Guardian. You can also read our own interview with creative director Fumito Ueda. The fundamentals of the game architecture were done so the actual game was playable and being implemented on PS4."įor lots more, check out the full interview with Yoshida at GamesIndustry International. "So that took until last year, when there was huge progress. "They spent a lot of time optimizing to PS3 but that's a really unique architecture, so everything had to be kind of redone for PS4," Yoshida said. If this decision was made in 2012, why is the game still not out? Yoshida said the engineering team still had a lot of work to do to optimize The Last Guardian for PS4. So in order to realize the vision we said, 'Let's do PS4.'" "We knew that we had to compromise on the design or the scope or the number of characters if we stayed on PS3. "With the system available it became apparent for us that we just cannot continue like this in terms of the pace of development," Yoshida said. In 2012, with the knowledge that the PS4 was due to release just a year later, Yoshida said Sony realized that it had to make an important decision regarding the fate of The Last Guardian. ![]() "But the team has really really struggled to get the game running at the performance it needed and some features went missing so there are lots of technical challenges that they were going through." "The trailer we showed was running on the engine but not at the performance the game had a much lower frame rate so we sped it up to look like it was running at 30 frames-per-second for the video," Yoshida recalled. ![]() ![]() Yoshida also frankly acknowledged some of the issues with the first version of The Last Guardian, which was announced at E3 2009 as a PlayStation 3 game. By clicking 'enter', you agree to GameSpot's ![]()
0 Comments
Leave a Reply. |